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	<title>Comments on: Dictator Defense: The Most Addictive Defense Game since Fieldrunners</title>
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	<link>http://macenstein.com/default/2009/12/dictator-defense-the-most-addictive-defense-game-since-fieldrunners/</link>
	<description>Mac news and rumors dug up on the web and sewn into and unholy monster</description>
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		<title>By: Sergiales</title>
		<link>http://macenstein.com/default/2009/12/dictator-defense-the-most-addictive-defense-game-since-fieldrunners/comment-page-1/#comment-198685</link>
		<dc:creator>Sergiales</dc:creator>
		<pubDate>Thu, 11 Feb 2010 13:04:05 +0000</pubDate>
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		<description>I&#039;m stuck at the third level (Fidel) in the &quot;Without banks I&quot;.</description>
		<content:encoded><![CDATA[<p>I&#8217;m stuck at the third level (Fidel) in the &#8220;Without banks I&#8221;.</p>
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		<title>By: Jon Conley</title>
		<link>http://macenstein.com/default/2009/12/dictator-defense-the-most-addictive-defense-game-since-fieldrunners/comment-page-1/#comment-188347</link>
		<dc:creator>Jon Conley</dc:creator>
		<pubDate>Thu, 10 Dec 2009 19:48:31 +0000</pubDate>
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		<description>I think the problem with giving access to individual levels is that you wouldn&#039;t have any funds when you began or actual equipment.  In most of the castle games (I haven&#039;t played this one yet), you build your inventory over the course of each level slowly.</description>
		<content:encoded><![CDATA[<p>I think the problem with giving access to individual levels is that you wouldn&#8217;t have any funds when you began or actual equipment.  In most of the castle games (I haven&#8217;t played this one yet), you build your inventory over the course of each level slowly.</p>
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