Apple IIc plays Second Life better than Leopard

April 15th | Posted by Dr. Macenstein

digg_url = ‘http://digg.com/apple/Apple_IIc_plays_Second_Life_better_than_Mac_OS_X_Leopard;

Fans of the virtual online world Second Life who were shut out by the 10.5.2 update are in luck. While not exactly the fix they may have been hoping for, it looks like Mac users can once again play Second Life on their Mac, provided of course that Mac is an Apple IIc.

The […]

Restoring my faith in iPhone gaming

March 17th | Posted by Dr. Macenstein

Not that I ever had very high hopes to begin with, but this video by the French gaming company INT13 has renewed my interest in the idea of the iPhone as a true mobile gaming platform. Their Mario Kart rip-off “Crazy Kart 2” is apparently already boasting a 60 fps framerate using a software-only engine, […]

Freeverse “calling dibs” on certain iPhone games?

March 6th | Posted by Dr. Macenstein

This kind of struck me as weird. With the official iPhone SDK announcement just hours away, Freeverse has made a pre-announcement, outlining some of the games it hopes to bring to the iPhone when the SDK is officially launched.
While we await the official SDK from Apple, here are the titles that we’re thinking about:

Flick […]

Put down the Halo 3 kids, “Dark Castle” about to “Return”

February 1st | Posted by Dr. Macenstein

Many of you may not have even been born in 1986, but if you’re a longtime Mac user capable of voting, odds are you remember the original Dark Castle. The game was notable for its sense of humor, unlockable extras, easter eggs, and its unique use of sound effects. A sequel, Beyond Dark Castle […]

SteveNote Expo - The Game

January 11th | Posted by Dr. Macenstein

As Macworld approaches and our imaginations begin to dream up fantastically improbable devices we wish Steve would announce, it is easy to take for granted that these amazing devices Apple pumps out each year just somehow magically appear. The reality, however, is that a lot of hard work and preparation goes into a Macworld […]

Macworld Keynote Bingo Klingon Edition – nerd and geek worlds collide

January 11th | Posted by Dr. Macenstein

Every once in a while, a “Perfect Storm” of both geeky and nerdy events comes together to form something so massively uncool it almost demands someone beat it up. This year, that thing is Macworld Keynote Bingo, Klingon edition.

We’ve seen Macworld bingo before, but the The Swedish Bingo team has outdone themselves this […]

Slingo Quest for Mac spells the end of Macenstein

January 8th | Posted by Dr. Macenstein

Many of you will likely soon get your wish, as there is no possible way I can continue to publish Macenstein now that I have rediscovered Slingo via the newly released Slingo Quest for Mac.

Like many Mac users, I began my computing experience (as a young lad with locks of gold) on a PC, […]

DOOM for the iPhone: Because you CAN, thats why!

January 2nd | Posted by Dr. Macenstein

Want to play DOOM on your iPhone? No, of course you don’t! But you want it to be by choice, right? Well, luckily, you now have the option to not play DOOM on your terms, thanks to psychochromatic (aka Stephen T) over at Management.Doom.

Stephen T recently took over the development of iPhoneDoom for the iPhone […]

OS X 10.5.2: Trouble in “virtual paradise”?

December 28th | Posted by Dr. Macenstein

Faithful Macenstein reader dolfke writes us with a warning to Second Life users hoping to test out the latest 10.5.2 Leopard build. According to dolfke, 10.5.2 breaks SL functionality in a big way.

“sl launches, then the general connection screen, where one can introduce name and password, then connect … sl loads, but when […]