Melon Golf: Tim Burton meets Tiger Woods

August 31, 2009 by Dr. Macenstein · 7 Comments
Filed under: Games, Product Reviews, iPhone, iPod Touch 

Just thought I’d throw out a recommendation to iPhone-physics lovers of a game I’ve been playing the past few days – Melon Golf

melon golf
As you play each round you can unlock Stars which will in turn unlock bonus rounds in the Nightmare Course.

I think the reason I like Melon Golf so much is that it really has very little to do with Golf – it’s actually much more similar to games like Cannon Challenge and Castle Smasher than golf. The object of the game is to launch your “melon” towards the “hole” in the recommended number of shots or less (like Golf) but the launching/aiming mechanism is more akin to launching type games with a “power” and “angle” setting for each shot. The video below will give a better idea of the overall game mechanics, as well as the eerily wonderful visuals, as the game really needs to be seen in motion to be appreciated.

The first level (easy) is fairly straight forward and just introduces you to the way the game is played, but as you go you unlock harder levels, and the obstacles between you and the hole become more creative (as do your solutions to overcoming them). Read more

Game maker uses iTablet rumors to plug its iPhone game

August 11, 2009 by Dr. Macenstein · 6 Comments
Filed under: Cynicism, Games, iPhone 

OK, the compositing leaves a bit to be desired, but this insanely fake “iTablet” leaked video running the upcoming iPhone tower-defense game “Towers of War” by Conniption Entertainment is still a pretty clever promotional idea, given how high the demand for iTablet rumors has gotten these days.

BTW, I wouldn’t mind testing that game out, if the developers are reading this.

“iFlighter Control” totally revamps the Flight Control genre

August 8, 2009 by Dr. Macenstein · 10 Comments
Filed under: Apple Bashing, Cynicism, Games, Theft, iPhone 

If you look quickly at these shots of the new game iFlighter Control you might foolishly think the game is a total rip-off of the wildly successful game Flight Control which has dominated the iTunes charts for months. But if you look closely, you’ll notice that the developers cleverly moved the pause button to the top of the screen from the bottom, thus totally changing the gameplay, and completely justifying Apple letting this original gem of a game through. Bravo Apple! Bravo!

iFlighter Control

flight control rip-off

flight control rip-off

As you can see, the games may APPEAR identical, right down to the fonts, but by moving the placement of the pause button, iFlighter Control’s developers really pushed the envelope in game development, and deserve to be applauded.

Flight Control

flight control rip-off

flight control rip-off

When you get so good at a game you love… that you hate it

July 28, 2009 by Dr. Macenstein · 15 Comments
Filed under: Games, Opinion, whining 

As anyone who’s ever spent an extended period of time with me will attest, “familiarity breeds contempt”. And while I am used to this saying applying to human interactions, I never thought it would sum up my relationship with some of my favorite iPhone apps. Yet here I am with a score of 528 in Flight Control, and I practical dread playing it now.

So, what’s turned me sour on what was at one point my favorite game? Well, quite frankly I’m just too good.

Yes, I know I am not even close to being the top Flight Control player (I have seen scores of 20,000-plus) but a 528 score is apparently still good enough for me to be placed in the top 4% of Flight Control players worldwide. And while Flight Control still holds a coveted spot on my first page of iPhone apps, my finger rarely seeks its soothing, blue embrace. Why? Well, what started as a wonderful casual game has now turned into a serious time commitment. I have calculated that it takes me a little over 5 minutes to land 100 planes, meaning that in order to break my record, I’m looking at laying out about 30 minutes or so of my not-so-valuable time. Faced with the near certainty that my attempt will end in frustrating failure in the 400’s, I more often than not will pass on Flight Control for a more casual, compartmentalized game like Peggle or Puzzlings.

I had a similar issue with the pie-wedge-placing game Frenzic, where in order to beat my 2300 score (again, nowhere near the top score) I would have to devote quite a bit of time, and invariably not reach my goal. Frenzic is similar to Flight Control in that both are fast-finger games, and although both have pause buttons, resuming a game a day later usually ends in disaster as you invariably forget your place.

Addicting, but not fun

To me, Flight Control and Frenzic both suffer from the same underlying problem Read more

Review: Defender Chronicles – It’s better than Percocet

July 23, 2009 by Dr. Macenstein · 1 Comment
Filed under: Games, Product Reviews, iPhone 

Defender Chronicles iPhone

I thought I’d take a quick moment to give a shout out to Defender Chronicles ($2.99 iTunes link), a game so addicting that it pretty much got me through my 3-day appendectomy stay in the hospital last month and made me forget the pain the way Percocet couldn’t. Since for the most part I was in too much pain to sleep I more or less played Chronicles for 96 hours straight, and was actually a little sad when I was discharged from the hospital because I knew that it was only a matter of time before I would have to go back to work and not be able to play the game every waking minute. Read more

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