Tiger Woods Golf for iPhone sees noticeable sales spike
Well, they say there’s no such thing as bad publicity, and while Tiger Woods’ business manager, accountants, and wife might disagree, EA Sports might not. Take a look at the graph below (from appshopper) which charts the sales of Electronic Art’s Tiger Woods Golf for the iPhone over the last 30 days.
As you can see, a fairly noticeable downward sales trend (due to a price increase) was abruptly halted and then reversed, starting a couple days ago as the really salacious details of his extramarital affairs started coming out (around when mistresses 231, 232, and 233 hit the talk show circuit).
For a game that has been out since April 30th to see such a dramatic turn around without a price cut or new ad campaign can mean only one thing: If Tony Hawk wants the number one iPhone game, his wife better get ready to chase his SUV down the street with a skateboard in her hands.
Dictator Defense: The Most Addictive Defense Game since Fieldrunners
As a reviewer, one of the best indications that you should write about a game is that you do not want to stop playing the game long enough to write about it. Dictator Defense ($2.99 iTunes) by Digital Chocolate is just such a game for me, and it basically ate my entire weekend.

Meet the dictators
Digital Chocolate is one of my favorite, if not consistent, iPhone game developers. When they hit it, they knock it out of the park, and when they miss, they really blow it. But they definitely hit a big one with Dictator Defense. At its heart it’s a castle defense game, with just a hint of tower defense thrown in. The idea is that over the course of 40 levels (spread over 4 different dictators) you must defend your wall from being overrun by the various enemy forces. As the game progresses you unlock the ability to use different weapons as well as upgrade the ones you already have. Read more
Attention pushy, over-achieving parents: All Brain Quest iPhone titles on sale now
Filed under: Awesomeness, Games, deals, iPhone, iPod Touch
Whether you are a domineering parent set on your little Doogie Howser congratulating medical school at age 16 or just someone who’s having a hard time justifying buying your 6 year-old their own iPod touch simply to play games (guilty), you really can’t go wrong with the insane price cuts on Modality’s Brain Quest Titles. I actually bought the Brain Quest Grade 2 and Brain Quest Grade 3 versions for my daughter a couple months ago at $9.99 a piece, but this week the titles have all dropped to 99¢.
As far as forced learning goes, I find the Brain Quest games have been a pleasure to use in blackmailing my child into learning. I simply say that before she is allowed to play a REAL game on her iPod touch or watch an episode of Wizards of Waverly Place, she needs to complete a level or two on Brain Quest, and it works like a charm.
Right now all 6 Brain Quest titles: Brain Quest Grade 2, Brain Quest Grade 3, Brain Quest Grade 4, Brain Quest Grade 5, Brain Quest Grade 6, and Brain Quest Grade 7 are all on sale for just 99¢. I picked up grades 4 and 5, figuring by the time she’s ready for grades 6 and 7 she’ll be using an iTablet and whatever apps THAT has.
Review: Totemo – My New Time Burglar
As odd as it may seem, not all iPhone games begin life on the iPhone. Game maker Hexage seems to have an “Android first” mentality that while seemingly a ludicrous waste of time from a business standpoint, at least lets them iron out most of their games bugs before porting to a “real” platform. One such game is their newly released Totemo, a sort of match 3 (or 4) puzzler that has become a true time burglar for me recently, so I decided to share my love/hate (but mainly love) relationship with the game.
The idea behind the game is fairly simple, although I’ll do my best to confuse you. There are two modes of gameplay – the misnamed “Story” mode, and the addictive, timed “Survival” mode – but the rules are the same for both. Basically you start each level with a series of colorful, Read more

